Send a test release notification to the configured webhook (admin).
const url = 'http://localhost:8080/v1/admin/platform/release-webhook/test';const options = {method: 'POST', headers: {Authorization: 'Bearer <token>'}};
try { const response = await fetch(url, options); const data = await response.json(); console.log(data);} catch (error) { console.error(error);}use reqwest;
#[tokio::main]pub async fn main() { let url = "http://localhost:8080/v1/admin/platform/release-webhook/test";
let mut headers = reqwest::header::HeaderMap::new(); headers.insert("Authorization", "Bearer <token>".parse().unwrap());
let client = reqwest::Client::new(); let response = client.post(url) .headers(headers) .send() .await;
let results = response.unwrap() .json::<serde_json::Value>() .await .unwrap();
dbg!(results);}curl --request POST \ --url http://localhost:8080/v1/admin/platform/release-webhook/test \ --header 'Authorization: Bearer <token>'Release notifications, ADDITIVE (#123). Sends ONE notification of the real shape, with the real signature and event platform.release.test, to the configured release_webhook_url. release is null in the test body: there may be no release to describe.
It IGNORES release_webhook_enabled - testing a URL before switching it on is the point - and it RECORDS NOTHING, so a test can never consume the dedupe record and suppress the real notification for a release.
A REFUSED DELIVERY IS 200 WITH ok false, not a 5xx: the request succeeded and the receiver’s answer is the payload. Only a test with nowhere to send is a 400.
Where the notification goes is PATCH /v1/admin/settings (release_webhook_enabled / release_webhook_url); the optional signing secret is PUT /v1/admin/secrets/platform.release_webhook.secret. There is no route here for either, for the same reason the channel has none.
Authorizations
Section titled “Authorizations”Responses
Section titled “Responses”The delivery outcome.
object
object
True when the receiver answered 2xx.
Bounded prose when ok is false, null otherwise. Never contains the webhook URL.
Wall time for the whole send, retries included.
Examplegenerated
{ "delivery": { "ok": true, "status_code": 1, "error": "example", "duration_ms": 1 }}Webhook_not_configured - no release_webhook_url is set, so there is nowhere to send.
object
object
E.g. validation_failed, unauthorized, forbidden, not_found, conflict, session_quota_exceeded, home_in_use, home_not_provisioned, parent_app_disabled, profile_ineligible, profile_not_launchable_for_app, no_host_available, capacity_exhausted, host_not_ready, restart_required, stale_revision, unsupported_source, approval_superseded, approval_expired, attempt_conflict, cancel_too_late, retry_exhausted, home_conflict, placement_ineligible, inherited_placement, recovery_uncertain, rate_limited, internal. Open string, not an enum: new codes are additive and an unknown one falls through to a client’s generic per-status branch.
Present on restart_required.
Steam library discovery Phase 3, ADDITIVE: present on home_in_use when the guard could name the CONFLICTING live session - the one already holding the home. It is here so the client can offer “go to your running session” with a link instead of a dead-end toast. OMITTED rather than empty when the conflict is known but the session is not, so a client branches on presence and never renders a link to nowhere. Also omitted when the holder is the caller’s parked session or released runtime (amendment 39). Load-bearing once derived tiles exist: the lock is held by the PARENT’s home, so a user who clicks a game tile can be refused because a DIFFERENT app (the Steam launcher, or another game from the same install) is running, and without the session id the refusal reads as a bug. See control-api.md §Derived tiles.
Steam library discovery Phase 3, ADDITIVE: present on the 409 conflict from DELETE /v1/apps/{id} when the app has derived tiles and ?delete_derived=true was not sent. A LIST, not a count - the point of the confirmation is that the admin sees what they are about to destroy. Capped; an empty array means the tiles could not be listed, never that there are none.
object
Amendment 40 (#602), ADDITIVE: a machine-readable cause under code. On 503 no_host_available, home_host_unavailable: the launch is pinned to the host that holds the caller’s home for this app (Amendment 53: or it is pinned to the host of the caller’s Steam home for a sharing launch) and that host is offline or no longer enrolled. Only an admin clears it, so a client does not spend its automatic retry on it. Names no host. Amendment 53 (#1001), on 409 home_in_use: steam_library_open_in_desktop (the holder mounts the Steam library as a shared home) or steam_game_running (the refused launch shares the library and a Steam session holds it); absent when the holder is already stopping. Open string: a client treats an unknown value as absent.
Examplegenerated
{ "error": { "code": "example", "message": "example", "live_sessions": 1, "session_id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "derived_tiles": [ { "id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "name": "example" } ], "reason": "example" }}Missing/invalid/expired/revoked token.
object
object
E.g. validation_failed, unauthorized, forbidden, not_found, conflict, session_quota_exceeded, home_in_use, home_not_provisioned, parent_app_disabled, profile_ineligible, profile_not_launchable_for_app, no_host_available, capacity_exhausted, host_not_ready, restart_required, stale_revision, unsupported_source, approval_superseded, approval_expired, attempt_conflict, cancel_too_late, retry_exhausted, home_conflict, placement_ineligible, inherited_placement, recovery_uncertain, rate_limited, internal. Open string, not an enum: new codes are additive and an unknown one falls through to a client’s generic per-status branch.
Present on restart_required.
Steam library discovery Phase 3, ADDITIVE: present on home_in_use when the guard could name the CONFLICTING live session - the one already holding the home. It is here so the client can offer “go to your running session” with a link instead of a dead-end toast. OMITTED rather than empty when the conflict is known but the session is not, so a client branches on presence and never renders a link to nowhere. Also omitted when the holder is the caller’s parked session or released runtime (amendment 39). Load-bearing once derived tiles exist: the lock is held by the PARENT’s home, so a user who clicks a game tile can be refused because a DIFFERENT app (the Steam launcher, or another game from the same install) is running, and without the session id the refusal reads as a bug. See control-api.md §Derived tiles.
Steam library discovery Phase 3, ADDITIVE: present on the 409 conflict from DELETE /v1/apps/{id} when the app has derived tiles and ?delete_derived=true was not sent. A LIST, not a count - the point of the confirmation is that the admin sees what they are about to destroy. Capped; an empty array means the tiles could not be listed, never that there are none.
object
Amendment 40 (#602), ADDITIVE: a machine-readable cause under code. On 503 no_host_available, home_host_unavailable: the launch is pinned to the host that holds the caller’s home for this app (Amendment 53: or it is pinned to the host of the caller’s Steam home for a sharing launch) and that host is offline or no longer enrolled. Only an admin clears it, so a client does not spend its automatic retry on it. Names no host. Amendment 53 (#1001), on 409 home_in_use: steam_library_open_in_desktop (the holder mounts the Steam library as a shared home) or steam_game_running (the refused launch shares the library and a Steam session holds it); absent when the holder is already stopping. Open string: a client treats an unknown value as absent.
Examplegenerated
{ "error": { "code": "example", "message": "example", "live_sessions": 1, "session_id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "derived_tiles": [ { "id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "name": "example" } ], "reason": "example" }}Authenticated but insufficient role / not the owner (precedes resource lookup).
object
object
E.g. validation_failed, unauthorized, forbidden, not_found, conflict, session_quota_exceeded, home_in_use, home_not_provisioned, parent_app_disabled, profile_ineligible, profile_not_launchable_for_app, no_host_available, capacity_exhausted, host_not_ready, restart_required, stale_revision, unsupported_source, approval_superseded, approval_expired, attempt_conflict, cancel_too_late, retry_exhausted, home_conflict, placement_ineligible, inherited_placement, recovery_uncertain, rate_limited, internal. Open string, not an enum: new codes are additive and an unknown one falls through to a client’s generic per-status branch.
Present on restart_required.
Steam library discovery Phase 3, ADDITIVE: present on home_in_use when the guard could name the CONFLICTING live session - the one already holding the home. It is here so the client can offer “go to your running session” with a link instead of a dead-end toast. OMITTED rather than empty when the conflict is known but the session is not, so a client branches on presence and never renders a link to nowhere. Also omitted when the holder is the caller’s parked session or released runtime (amendment 39). Load-bearing once derived tiles exist: the lock is held by the PARENT’s home, so a user who clicks a game tile can be refused because a DIFFERENT app (the Steam launcher, or another game from the same install) is running, and without the session id the refusal reads as a bug. See control-api.md §Derived tiles.
Steam library discovery Phase 3, ADDITIVE: present on the 409 conflict from DELETE /v1/apps/{id} when the app has derived tiles and ?delete_derived=true was not sent. A LIST, not a count - the point of the confirmation is that the admin sees what they are about to destroy. Capped; an empty array means the tiles could not be listed, never that there are none.
object
Amendment 40 (#602), ADDITIVE: a machine-readable cause under code. On 503 no_host_available, home_host_unavailable: the launch is pinned to the host that holds the caller’s home for this app (Amendment 53: or it is pinned to the host of the caller’s Steam home for a sharing launch) and that host is offline or no longer enrolled. Only an admin clears it, so a client does not spend its automatic retry on it. Names no host. Amendment 53 (#1001), on 409 home_in_use: steam_library_open_in_desktop (the holder mounts the Steam library as a shared home) or steam_game_running (the refused launch shares the library and a Steam session holds it); absent when the holder is already stopping. Open string: a client treats an unknown value as absent.
Examplegenerated
{ "error": { "code": "example", "message": "example", "live_sessions": 1, "session_id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "derived_tiles": [ { "id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "name": "example" } ], "reason": "example" }}