The operator-written appid rules on this provider app (layer 2 of the denylist).
const url = 'http://localhost:8080/v1/admin/apps/2489E9AD-2EE2-8E00-8EC9-32D5F69181C0/library/rules';const options = {method: 'GET', headers: {Authorization: 'Bearer <token>'}};
try { const response = await fetch(url, options); const data = await response.json(); console.log(data);} catch (error) { console.error(error);}use reqwest;
#[tokio::main]pub async fn main() { let url = "http://localhost:8080/v1/admin/apps/2489E9AD-2EE2-8E00-8EC9-32D5F69181C0/library/rules";
let mut headers = reqwest::header::HeaderMap::new(); headers.insert("Authorization", "Bearer <token>".parse().unwrap());
let client = reqwest::Client::new(); let response = client.get(url) .headers(headers) .send() .await;
let results = response.unwrap() .json::<serde_json::Value>() .await .unwrap();
dbg!(results);}curl --request GET \ --url http://localhost:8080/v1/admin/apps/2489E9AD-2EE2-8E00-8EC9-32D5F69181C0/library/rules \ --header 'Authorization: Bearer <token>'Phase 4. Newest first. Layer 1 is a code constant and updating it is a release; this is the layer an operator can write, and it is overlaid at runtime OVER layer 1 - which is what makes a wrongly-denylisted game recoverable without waiting for a deploy. Same {id} rule as the sibling reads: 400 validation_failed for a REAL app that is not a library provider, 404 only for an app id that does not exist. Two different operator mistakes, two different fixes.
Authorizations
Section titled “Authorizations”Parameters
Section titled “Parameters”Path Parameters
Section titled “Path Parameters”Responses
Section titled “Responses”OK.
object
One operator-written layer-2 rule. Layer 1 is a shipped code constant (an appid set plus case-insensitive Valve tool name prefixes) and UPDATING IT IS A CODE CHANGE AND A RELEASE - which is exactly why this layer exists, because an operator cannot wait for one.
object
‘ignore’ suppresses an appid the built-in denylist does not know about; ‘allow’ un-suppresses a game it wrongly caught, and OUTRANKS the built-in list - rung 1 of the ladder sits above rung 3.
Why, for the next operator. Truncated at 512 characters.
The acting admin, resolved server-side from the bearer identity. NULL once that account is deleted (ON DELETE SET NULL, not CASCADE) - deleting the operator who wrote a rule must not silently un-suppress every appid they ignored.
Set, and re-set on a replace.
Example
{ "items": [ { "external_source": "steam", "rule": "ignore" } ]}Malformed or invalid request.
object
object
E.g. validation_failed, unauthorized, forbidden, not_found, conflict, session_quota_exceeded, home_in_use, home_not_provisioned, parent_app_disabled, profile_ineligible, profile_not_launchable_for_app, no_host_available, capacity_exhausted, host_not_ready, restart_required, stale_revision, unsupported_source, approval_superseded, approval_expired, attempt_conflict, cancel_too_late, retry_exhausted, home_conflict, placement_ineligible, inherited_placement, recovery_uncertain, rate_limited, internal. Open string, not an enum: new codes are additive and an unknown one falls through to a client’s generic per-status branch.
Present on restart_required.
Steam library discovery Phase 3, ADDITIVE: present on home_in_use when the guard could name the CONFLICTING live session - the one already holding the home. It is here so the client can offer “go to your running session” with a link instead of a dead-end toast. OMITTED rather than empty when the conflict is known but the session is not, so a client branches on presence and never renders a link to nowhere. Also omitted when the holder is the caller’s parked session or released runtime (amendment 39). Load-bearing once derived tiles exist: the lock is held by the PARENT’s home, so a user who clicks a game tile can be refused because a DIFFERENT app (the Steam launcher, or another game from the same install) is running, and without the session id the refusal reads as a bug. See control-api.md §Derived tiles.
Steam library discovery Phase 3, ADDITIVE: present on the 409 conflict from DELETE /v1/apps/{id} when the app has derived tiles and ?delete_derived=true was not sent. A LIST, not a count - the point of the confirmation is that the admin sees what they are about to destroy. Capped; an empty array means the tiles could not be listed, never that there are none.
object
Amendment 40 (#602), ADDITIVE: a machine-readable cause under code. On 503 no_host_available, home_host_unavailable: the launch is pinned to the host that holds the caller’s home for this app (Amendment 53: or it is pinned to the host of the caller’s Steam home for a sharing launch) and that host is offline or no longer enrolled. Only an admin clears it, so a client does not spend its automatic retry on it. Names no host. Amendment 53 (#1001), on 409 home_in_use: steam_library_open_in_desktop (the holder mounts the Steam library as a shared home) or steam_game_running (the refused launch shares the library and a Steam session holds it); absent when the holder is already stopping. Open string: a client treats an unknown value as absent.
Examplegenerated
{ "error": { "code": "example", "message": "example", "live_sessions": 1, "session_id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "derived_tiles": [ { "id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "name": "example" } ], "reason": "example" }}Missing/invalid/expired/revoked token.
object
object
E.g. validation_failed, unauthorized, forbidden, not_found, conflict, session_quota_exceeded, home_in_use, home_not_provisioned, parent_app_disabled, profile_ineligible, profile_not_launchable_for_app, no_host_available, capacity_exhausted, host_not_ready, restart_required, stale_revision, unsupported_source, approval_superseded, approval_expired, attempt_conflict, cancel_too_late, retry_exhausted, home_conflict, placement_ineligible, inherited_placement, recovery_uncertain, rate_limited, internal. Open string, not an enum: new codes are additive and an unknown one falls through to a client’s generic per-status branch.
Present on restart_required.
Steam library discovery Phase 3, ADDITIVE: present on home_in_use when the guard could name the CONFLICTING live session - the one already holding the home. It is here so the client can offer “go to your running session” with a link instead of a dead-end toast. OMITTED rather than empty when the conflict is known but the session is not, so a client branches on presence and never renders a link to nowhere. Also omitted when the holder is the caller’s parked session or released runtime (amendment 39). Load-bearing once derived tiles exist: the lock is held by the PARENT’s home, so a user who clicks a game tile can be refused because a DIFFERENT app (the Steam launcher, or another game from the same install) is running, and without the session id the refusal reads as a bug. See control-api.md §Derived tiles.
Steam library discovery Phase 3, ADDITIVE: present on the 409 conflict from DELETE /v1/apps/{id} when the app has derived tiles and ?delete_derived=true was not sent. A LIST, not a count - the point of the confirmation is that the admin sees what they are about to destroy. Capped; an empty array means the tiles could not be listed, never that there are none.
object
Amendment 40 (#602), ADDITIVE: a machine-readable cause under code. On 503 no_host_available, home_host_unavailable: the launch is pinned to the host that holds the caller’s home for this app (Amendment 53: or it is pinned to the host of the caller’s Steam home for a sharing launch) and that host is offline or no longer enrolled. Only an admin clears it, so a client does not spend its automatic retry on it. Names no host. Amendment 53 (#1001), on 409 home_in_use: steam_library_open_in_desktop (the holder mounts the Steam library as a shared home) or steam_game_running (the refused launch shares the library and a Steam session holds it); absent when the holder is already stopping. Open string: a client treats an unknown value as absent.
Examplegenerated
{ "error": { "code": "example", "message": "example", "live_sessions": 1, "session_id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "derived_tiles": [ { "id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "name": "example" } ], "reason": "example" }}Authenticated but insufficient role / not the owner (precedes resource lookup).
object
object
E.g. validation_failed, unauthorized, forbidden, not_found, conflict, session_quota_exceeded, home_in_use, home_not_provisioned, parent_app_disabled, profile_ineligible, profile_not_launchable_for_app, no_host_available, capacity_exhausted, host_not_ready, restart_required, stale_revision, unsupported_source, approval_superseded, approval_expired, attempt_conflict, cancel_too_late, retry_exhausted, home_conflict, placement_ineligible, inherited_placement, recovery_uncertain, rate_limited, internal. Open string, not an enum: new codes are additive and an unknown one falls through to a client’s generic per-status branch.
Present on restart_required.
Steam library discovery Phase 3, ADDITIVE: present on home_in_use when the guard could name the CONFLICTING live session - the one already holding the home. It is here so the client can offer “go to your running session” with a link instead of a dead-end toast. OMITTED rather than empty when the conflict is known but the session is not, so a client branches on presence and never renders a link to nowhere. Also omitted when the holder is the caller’s parked session or released runtime (amendment 39). Load-bearing once derived tiles exist: the lock is held by the PARENT’s home, so a user who clicks a game tile can be refused because a DIFFERENT app (the Steam launcher, or another game from the same install) is running, and without the session id the refusal reads as a bug. See control-api.md §Derived tiles.
Steam library discovery Phase 3, ADDITIVE: present on the 409 conflict from DELETE /v1/apps/{id} when the app has derived tiles and ?delete_derived=true was not sent. A LIST, not a count - the point of the confirmation is that the admin sees what they are about to destroy. Capped; an empty array means the tiles could not be listed, never that there are none.
object
Amendment 40 (#602), ADDITIVE: a machine-readable cause under code. On 503 no_host_available, home_host_unavailable: the launch is pinned to the host that holds the caller’s home for this app (Amendment 53: or it is pinned to the host of the caller’s Steam home for a sharing launch) and that host is offline or no longer enrolled. Only an admin clears it, so a client does not spend its automatic retry on it. Names no host. Amendment 53 (#1001), on 409 home_in_use: steam_library_open_in_desktop (the holder mounts the Steam library as a shared home) or steam_game_running (the refused launch shares the library and a Steam session holds it); absent when the holder is already stopping. Open string: a client treats an unknown value as absent.
Examplegenerated
{ "error": { "code": "example", "message": "example", "live_sessions": 1, "session_id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "derived_tiles": [ { "id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "name": "example" } ], "reason": "example" }}No such resource.
object
object
E.g. validation_failed, unauthorized, forbidden, not_found, conflict, session_quota_exceeded, home_in_use, home_not_provisioned, parent_app_disabled, profile_ineligible, profile_not_launchable_for_app, no_host_available, capacity_exhausted, host_not_ready, restart_required, stale_revision, unsupported_source, approval_superseded, approval_expired, attempt_conflict, cancel_too_late, retry_exhausted, home_conflict, placement_ineligible, inherited_placement, recovery_uncertain, rate_limited, internal. Open string, not an enum: new codes are additive and an unknown one falls through to a client’s generic per-status branch.
Present on restart_required.
Steam library discovery Phase 3, ADDITIVE: present on home_in_use when the guard could name the CONFLICTING live session - the one already holding the home. It is here so the client can offer “go to your running session” with a link instead of a dead-end toast. OMITTED rather than empty when the conflict is known but the session is not, so a client branches on presence and never renders a link to nowhere. Also omitted when the holder is the caller’s parked session or released runtime (amendment 39). Load-bearing once derived tiles exist: the lock is held by the PARENT’s home, so a user who clicks a game tile can be refused because a DIFFERENT app (the Steam launcher, or another game from the same install) is running, and without the session id the refusal reads as a bug. See control-api.md §Derived tiles.
Steam library discovery Phase 3, ADDITIVE: present on the 409 conflict from DELETE /v1/apps/{id} when the app has derived tiles and ?delete_derived=true was not sent. A LIST, not a count - the point of the confirmation is that the admin sees what they are about to destroy. Capped; an empty array means the tiles could not be listed, never that there are none.
object
Amendment 40 (#602), ADDITIVE: a machine-readable cause under code. On 503 no_host_available, home_host_unavailable: the launch is pinned to the host that holds the caller’s home for this app (Amendment 53: or it is pinned to the host of the caller’s Steam home for a sharing launch) and that host is offline or no longer enrolled. Only an admin clears it, so a client does not spend its automatic retry on it. Names no host. Amendment 53 (#1001), on 409 home_in_use: steam_library_open_in_desktop (the holder mounts the Steam library as a shared home) or steam_game_running (the refused launch shares the library and a Steam session holds it); absent when the holder is already stopping. Open string: a client treats an unknown value as absent.
Examplegenerated
{ "error": { "code": "example", "message": "example", "live_sessions": 1, "session_id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "derived_tiles": [ { "id": "2489E9AD-2EE2-8E00-8EC9-32D5F69181C0", "name": "example" } ], "reason": "example" }}